176 lines
6.5 KiB
C++
176 lines
6.5 KiB
C++
// Licensed under the MIT License <http://opensource.org/licenses/MIT>.
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2018 - 2019 Daniil Goncharov <neargye@gmail.com>.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <nameof.hpp>
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#include <iostream>
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#include <string>
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#include <sstream>
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#include <stdexcept>
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struct SomeStruct {
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int somefield = 0;
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void SomeMethod1(int i) { somefield = i; }
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int SomeMethod2() const { return somefield; }
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};
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void SomeMethod3() {
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std::cout << NAMEOF(SomeMethod3) << " no called!" << std::endl;
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}
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template <typename T, typename U>
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std::string SomeMethod4(U value) {
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auto function_name = std::string{NAMEOF(SomeMethod4<T, U>)}
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.append("<")
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.append(NAMEOF_TYPE(T))
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.append(", ")
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.append(NAMEOF_TYPE(U))
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.append(">(")
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.append(NAMEOF_TYPE(U))
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.append(" ")
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.append(NAMEOF(value).data())
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.append(")");
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return function_name;
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}
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template <typename T>
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class SomeClass {
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public:
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void SomeMethod5() const {
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std::cout << nameof::nameof_type<T>() << std::endl;
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}
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template <typename C>
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C SomeMethod6() const {
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C t{};
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std::cout << NAMEOF_TYPE_EXPR(t) << std::endl;
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return t;
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}
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};
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struct Long {
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struct LL {
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int field = 0;
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};
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LL ll;
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};
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enum class Color { RED, GREEN, BLUE };
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SomeStruct structvar;
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Long othervar;
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SomeStruct* ptrvar = &structvar;
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int main() {
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// Compile-time.
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constexpr auto name = NAMEOF(structvar);
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static_assert("structvar" == name);
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#if defined(__clang__) || defined(__GNUC__) && __GNUC__ >= 9 || defined(_MSC_VER)
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// Nameof enum variable.
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auto color = Color::RED;
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std::cout << nameof::nameof_enum(color) << std::endl; // 'RED'
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std::cout << NAMEOF_ENUM(color) << std::endl; // 'RED'
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std::cout << nameof::nameof_enum<Color::GREEN>() << std::endl; // 'GREEN'
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#endif
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// Nameof.
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std::cout << NAMEOF(structvar) << std::endl; // 'structvar'
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std::cout << NAMEOF(::structvar) << std::endl; // 'structvar'
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std::cout << NAMEOF(structvar.somefield) << std::endl; // 'somefield'
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std::cout << NAMEOF((&structvar)->somefield) << std::endl; // 'somefield'
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std::cout << NAMEOF(othervar.ll.field) << std::endl; // 'field'
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std::cout << NAMEOF(ptrvar) << std::endl; // 'ptrvar
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// Nameof function.
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std::cout << NAMEOF(&SomeStruct::SomeMethod1) << std::endl; // 'SomeMethod1'
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std::cout << NAMEOF(structvar.SomeMethod2()) << std::endl; // 'SomeMethod2'
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std::cout << NAMEOF(SomeMethod3) << std::endl; // 'SomeMethod3'
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std::cout << NAMEOF(SomeMethod4<int, float>(1.0f)) << std::endl; // 'SomeMethod4'
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std::cout << NAMEOF(&SomeClass<int>::SomeMethod5) << std::endl; // 'SomeMethod5'
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std::cout << NAMEOF(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // 'SomeMethod6'
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// Nameof with template suffix.
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std::cout << NAMEOF_FULL(SomeMethod4<int, float>) << std::endl; // 'SomeMethod4<int, float>'
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std::cout << NAMEOF_FULL(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // 'SomeMethod6<long int>'
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// Nameof type.
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std::cout << nameof::nameof_type<const Long::LL&>() << std::endl; // 'Long::LL'
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std::cout << NAMEOF_TYPE(const Long::LL&) << std::endl; // 'Long::LL'
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std::cout << nameof::nameof_full_type<const Long::LL&>() << std::endl; // 'const Long::LL &'
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std::cout << NAMEOF_FULL_TYPE(const Long::LL&) << std::endl; // 'const Long::LL &'
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// Nameof variable type.
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std::cout << nameof::nameof_type<decltype(structvar)>() << std::endl; // 'SomeStruct'
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std::cout << NAMEOF_TYPE_EXPR(structvar) << std::endl; // 'SomeStruct'
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std::cout << NAMEOF_TYPE_EXPR(std::declval<const SomeClass<int>>()) << std::endl; // 'SomeClass<int>'
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std::cout << NAMEOF_FULL_TYPE_EXPR(std::declval<const SomeClass<int>>()) << std::endl; // 'const SomeClass<int> &&'
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// Nameof macro.
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std::cout << NAMEOF(__LINE__) << std::endl; // '__LINE__'
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// Nameof raw.
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std::cout << NAMEOF_RAW(structvar.somefield) << std::endl; // 'structvar.somefield'
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std::cout << NAMEOF_RAW(&SomeStruct::SomeMethod1) << std::endl; // '&SomeStruct::SomeMethod1'
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// Some more complex example.
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std::cout << SomeMethod4<int>(structvar) << std::endl; // 'SomeMethod4<int, SomeStruct>(SomeStruct value)'
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auto div = [](int x, int y) -> int {
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if (y == 0) {
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throw std::invalid_argument(std::string{NAMEOF(y)} + " should not be zero!");
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}
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return x / y;
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};
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try {
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auto z = div(10, 0);
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std::cout << z << std::endl;
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} catch (const std::exception& e) {
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std::cout << e.what() << std::endl; // 'y should not be zero!'
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}
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/* Remarks */
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#if 0
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// This expression does not have name.
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std::cout << NAMEOF(ptrvar[0]) << std::endl; // ''
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std::cout << NAMEOF(42.0) << std::endl; // ''
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std::cout << NAMEOF(42) << std::endl; // ''
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std::cout << NAMEOF(42.0_deg) << std::endl; // ''
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std::cout << NAMEOF((structvar)) << std::endl; // ''
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std::cout << NAMEOF((SomeMethod4<int, float>)(1.0f)) << std::endl; // ''
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std::cout << NAMEOF(42, 42, 42) << std::endl; // ''
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std::cout << NAMEOF(42 + 42) << std::endl; // ''
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std::cout << NAMEOF("Bad case"_string) << std::endl; // ''
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std::cout << NAMEOF("Bad case") << std::endl; // ''
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std::cout << NAMEOF("somevar.somefield") << std::endl; // ''
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std::cout << NAMEOF(42.f) << std::endl; // ''
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std::cout << NAMEOF(structvar.somefield++) << std::endl; // ''
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std::cout << NAMEOF(std::string{"test"}) << std::endl; // ''
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#endif
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return 0;
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}
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