nameof_module/example/example.cpp
2018-08-27 05:09:44 +05:00

170 lines
6.1 KiB
C++

// nameof example
//
// Licensed under the MIT License <http://opensource.org/licenses/MIT>.
// Copyright (c) 2018 Daniil Goncharov <neargye@gmail.com>.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include <nameof.hpp>
#include <iostream>
#include <string>
#include <stdexcept>
#include <typeinfo>
constexpr long double operator"" _deg(long double deg) {
return deg * 3.141592 / 180.0;
}
std::string operator"" _string(const char* str, std::size_t) {
return std::string{str};
}
struct SomeStruct {
int somefield = 0;
void SomeMethod1(const int i) { somefield = i; }
int SomeMethod2() const { return somefield; }
};
void SomeMethod3() {
std::cout << NAMEOF(SomeMethod3) << " no called!" << std::endl;
}
template <typename T>
T SomeMethod4() {
return T{};
}
template <typename T>
class SomeClass {
public:
void SomeMethod5() const {
std::cout << NAMEOF_TYPE_T(T) << std::endl;
}
template <typename C>
C SomeMethod6() const {
C t{};
std::cout << NAMEOF_TYPE(t) << std::endl;
return t;
}
};
struct Long {
struct LL {
int field = 0;
};
LL ll;
};
enum class Color { RED, GREEN, BLUE };
SomeStruct structvar;
Long othervar;
SomeStruct* ptrvar = &structvar;
int main() {
// Compile-time nameof.
constexpr auto constexpr_work_fine = NAMEOF(structvar);
static_assert("structvar" == constexpr_work_fine, "");
// Enum name.
std::cout << NAMEOF(Color::RED) << std::endl; // RED
// Variable name.
std::cout << NAMEOF(structvar) << std::endl; // structvar
std::cout << NAMEOF(::structvar) << std::endl; // structvar
// Member name.
std::cout << NAMEOF(structvar.somefield) << std::endl; // somefield
std::cout << NAMEOF((&structvar)->somefield) << std::endl; // somefield
std::cout << NAMEOF(othervar.ll.field) << std::endl; // field
// Function name.
std::cout << NAMEOF(&SomeStruct::SomeMethod1) << std::endl; // SomeMethod1
std::cout << NAMEOF(&SomeStruct::SomeMethod2) << std::endl; // SomeMethod2
std::cout << NAMEOF(SomeMethod3) << std::endl; // SomeMethod3
std::cout << NAMEOF(SomeMethod4<int>) << std::endl; // SomeMethod4
std::cout << NAMEOF_FULL(SomeMethod4<int>) << std::endl; // SomeMethod4<int>
std::cout << NAMEOF(&SomeClass<int>::SomeMethod5) << std::endl; // SomeMethod5
std::cout << NAMEOF(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // SomeMethod6
std::cout << NAMEOF_FULL(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // SomeMethod6<long int>
// Type name.
std::cout << NAMEOF_TYPE(structvar) << std::endl; // SomeStruct
std::cout << NAMEOF_TYPE(othervar.ll) << std::endl; // LL
std::cout << NAMEOF_TYPE(SomeClass<int>{}) << std::endl; // SomeClass
std::cout << NAMEOF_TYPE(othervar.ll) << std::endl; // Long::LL
std::cout << NAMEOF_TYPE(std::declval<const SomeClass<int>>()) << std::endl; // const SomeClass<int> &&
std::cout << NAMEOF_TYPE_T(const SomeClass<int> volatile *) << std::endl; // const volatile SomeClass<int> *
std::cout << NAMEOF_TYPE_T(SomeClass<int>) << std::endl; // SomeClass<int>
// Raw name.
std::cout << NAMEOF_RAW(volatile const int) << std::endl; // volatile const int
std::cout << NAMEOF_RAW(__LINE__) << std::endl; // __LINE__
std::cout << NAMEOF_RAW(structvar.somefield) << std::endl; // structvar.somefield
std::cout << NAMEOF_RAW(&SomeStruct::SomeMethod1) << std::endl; // &SomeStruct::SomeMethod1
std::cout << NAMEOF_RAW(Long::LL) << std::endl; // Long::LL
const auto div = [](int x, int y) -> int {
if (y == 0) {
throw std::invalid_argument(std::string(NAMEOF(y)).append(" should not be zero!"));
}
return x / y;
};
try {
const int z = div(10, 0);
std::cout << z << std::endl;
} catch (const std::exception& e) {
std::cout << e.what() << std::endl; // y should not be zero!
}
/* Remarks */
#if 0
// This expression does not have a name.
std::cout << NAMEOF("Bad case") << std::endl; // '"Bad case"'
std::cout << NAMEOF("Bad case"_string) << std::endl; // '"Bad case"_string'
std::cout << NAMEOF("somevar.somefield") << std::endl; // 'somefield"'
std::cout << NAMEOF(42.0) << std::endl; // '0'
std::cout << NAMEOF(42.f) << std::endl; // 'f'
std::cout << NAMEOF(42) << std::endl; // '42'
std::cout << NAMEOF(42.0_deg) << std::endl; // '0_deg'
std::cout << NAMEOF(std::string()) << std::endl; // 'string()'
std::cout << NAMEOF(std::string{}) << std::endl; // "string{}'
std::cout << NAMEOF(std::string{"test"}) << std::endl; // 'string{"test"}'
std::cout << NAMEOF(SomeMethod4<int>()) << std::endl; // '()'
std::cout << NAMEOF(std::basic_string<char>) << std::endl; // ''
std::cout << NAMEOF(ptrvar[0]) << std::endl; // 'ptrvar[0]'
std::cout << NAMEOF(intvar + intvar) << std::endl; // ' intvar'
std::cout << NAMEOF(NAMEOF(intvar)) << std::endl; // 'NAMEOF(intvar)'
std::cout << NAMEOF(std::cout << intvar << std::endl) << std::endl; // 'endl'
std::cout << NAMEOF(decltype(intvar)) << std::endl; // 'decltype(intvar)'
std::cout << NAMEOF(typeid(intvar)) << std::endl; // 'typeid(intvar)'
std::cout << NAMEOF((intvar)) << std::endl; // '(intvar)'
#endif
return 0;
}