177 lines
6.4 KiB
C++
177 lines
6.4 KiB
C++
// nameof example
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//
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// Licensed under the MIT License <http://opensource.org/licenses/MIT>.
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// Copyright (c) 2018 Daniil Goncharov <neargye@gmail.com>.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <nameof.hpp>
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#include <iostream>
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#include <string>
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#include <stdexcept>
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#include <typeinfo>
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constexpr long double operator"" _deg(long double deg) {
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return deg * 3.141592 / 180.0;
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}
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std::string operator"" _string(const char* str, std::size_t) {
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return std::string{str};
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}
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struct SomeStruct {
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int somefield = 0;
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void SomeMethod1(const int i) { somefield = i; }
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int SomeMethod2() const { return somefield; }
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};
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void SomeMethod3() {
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std::cout << NAMEOF(SomeMethod3) << " no called!" << std::endl;
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}
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template <typename T, typename U>
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std::string SomeMethod4(U value) {
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return NAMEOF(SomeMethod4<T, U>) + "<" + NAMEOF_TYPE_T(T) + ", " + NAMEOF_TYPE_T(U) + ">(" + NAMEOF_TYPE_T(U) + " " + NAMEOF(value) + ")";
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}
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template <typename T>
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class SomeClass {
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public:
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void SomeMethod5() const {
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std::cout << nameof::NameofType<T>() << std::endl;
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}
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template <typename C>
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C SomeMethod6() const {
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C t{};
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std::cout << NAMEOF_TYPE(t) << std::endl;
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return t;
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}
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};
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struct Long {
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struct LL {
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int field = 0;
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};
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LL ll;
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};
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enum class Color { RED, GREEN, BLUE };
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SomeStruct structvar;
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Long othervar;
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SomeStruct* ptrvar = &structvar;
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int main() {
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// Compile-time nameof.
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constexpr auto constexpr_work_fine = NAMEOF(structvar);
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static_assert("structvar" == constexpr_work_fine, "");
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std::cout << SomeMethod4<int>(structvar) << std::endl; // SomeMethod4<int>(SomeStruct value)
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// Enum name.
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std::cout << NAMEOF(Color::RED) << std::endl; // RED
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// Variable name.
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std::cout << NAMEOF(structvar) << std::endl; // structvar
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std::cout << NAMEOF(::structvar) << std::endl; // structvar
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// Member name.
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std::cout << NAMEOF(structvar.somefield) << std::endl; // somefield
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std::cout << NAMEOF((&structvar)->somefield) << std::endl; // somefield
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std::cout << NAMEOF(othervar.ll.field) << std::endl; // field
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// Function name.
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std::cout << NAMEOF(&SomeStruct::SomeMethod1) << std::endl; // SomeMethod1
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std::cout << NAMEOF(&SomeStruct::SomeMethod2) << std::endl; // SomeMethod2
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std::cout << NAMEOF(SomeMethod3) << std::endl; // SomeMethod3
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std::cout << NAMEOF(SomeMethod4<int, float>(1.0f)) << std::endl; // SomeMethod4
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std::cout << NAMEOF(SomeMethod4<int, float>) << std::endl; // SomeMethod4
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std::cout << NAMEOF_FULL(SomeMethod4<int, float>) << std::endl; // SomeMethod4<int, float>
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std::cout << NAMEOF(&SomeClass<int>::SomeMethod5) << std::endl; // SomeMethod5
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std::cout << NAMEOF(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // SomeMethod6
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std::cout << NAMEOF_FULL(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // SomeMethod6<long int>
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// Type name.
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std::cout << NAMEOF_TYPE(structvar) << std::endl; // SomeStruct
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std::cout << NAMEOF_TYPE(othervar.ll) << std::endl; // LL
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std::cout << NAMEOF_TYPE(SomeClass<int>{}) << std::endl; // SomeClass
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std::cout << NAMEOF_TYPE(othervar.ll) << std::endl; // Long::LL
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std::cout << NAMEOF_TYPE(std::declval<const SomeClass<int>>()) << std::endl; // const SomeClass<int> &&
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std::cout << NAMEOF_TYPE_T(const SomeClass<int> volatile *) << std::endl; // const volatile SomeClass<int> *
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std::cout << NAMEOF_TYPE_T(SomeClass<int>) << std::endl; // SomeClass<int>
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// Raw name.
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std::cout << NAMEOF_RAW(__LINE__) << std::endl; // __LINE__
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std::cout << NAMEOF_RAW(structvar.somefield) << std::endl; // structvar.somefield
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std::cout << NAMEOF_RAW(&SomeStruct::SomeMethod1) << std::endl; // &SomeStruct::SomeMethod1
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const auto div = [](int x, int y) -> int {
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if (y == 0) {
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throw std::invalid_argument(std::string(NAMEOF(y)).append(" should not be zero!"));
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}
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return x / y;
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};
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try {
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const int z = div(10, 0);
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std::cout << z << std::endl;
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} catch (const std::exception& e) {
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std::cout << e.what() << std::endl; // y should not be zero!
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}
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/* Remarks */
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#if 0
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// This expression does not have a name.
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std::cout << NAMEOF("Bad case"_string) << std::endl; // '_string'
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std::cout << NAMEOF(42.0) << std::endl; // '0'
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std::cout << NAMEOF(42.f) << std::endl; // 'f'
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std::cout << NAMEOF(42) << std::endl; // '42'
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std::cout << NAMEOF(42.0_deg) << std::endl; // '0_deg'
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std::cout << NAMEOF(std::string()) << std::endl; // 'string'
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std::cout << NAMEOF(std::string{}) << std::endl; // 'string'
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std::cout << NAMEOF(std::string{"test"}) << std::endl; // 'string'
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std::cout << NAMEOF(structvar.somefield + structvar.somefield) << std::endl; // ' somefield'
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std::cout << NAMEOF(42 + 42) << std::endl; // ' 42'
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std::cout << NAMEOF(NAMEOF(structvar)) << std::endl; // 'NAMEOF'
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std::cout << NAMEOF((SomeMethod4<int, float>)(1.0f)) << std::endl; // ''
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std::cout << NAMEOF(42, 42, 42) << std::endl; // '42'
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#endif
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#if 0
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// This expression does not compilation.
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std::cout << NAMEOF("Bad case") << std::endl; // ''
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std::cout << NAMEOF("somevar.somefield") << std::endl; // ''
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std::cout << NAMEOF(std::basic_string<char>) << std::endl; // ''
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std::cout << NAMEOF(ptrvar[0]) << std::endl; // 'ptrvar[0]'
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std::cout << NAMEOF(std::cout << structvar << std::endl) << std::endl; // ''
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std::cout << NAMEOF(decltype(structvar)) << std::endl; // ''
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std::cout << NAMEOF(typeid(structvar)) << std::endl; // ''
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std::cout << NAMEOF((structvar)) << std::endl; // ''
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#endif
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return 0;
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}
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