# Nameof C++ ```text _ _ __ _____ | \ | | / _| / ____|_ _ | \| | __ _ _ __ ___ ___ ___ | |_ | | _| |_ _| |_ | . ` |/ _` | '_ ` _ \ / _ \/ _ \| _| | | |_ _|_ _| | |\ | (_| | | | | | | __/ (_) | | | |____|_| |_| |_| \_|\__,_|_| |_| |_|\___|\___/|_| \_____| ``` Branch | Linux/OSX | Windows | License | Codacy -------|-----------|---------|---------|------- master |[![Build Status](https://travis-ci.org/Neargye/nameof.svg?branch=master)](https://travis-ci.org/Neargye/nameof)|[![Build status](https://ci.appveyor.com/api/projects/status/yq5fk0d9mwljbubt/branch/master?svg=true)](https://ci.appveyor.com/project/Neargye/nameof/branch/master)|[![License](https://img.shields.io/github/license/Neargye/nameof.svg)](LICENSE)|[![Codacy Badge](https://api.codacy.com/project/badge/Grade/1d06f3f07afe4f34acd29c0c8efa830b)](https://www.codacy.com/app/Neargye/nameof?utm_source=github.com&utm_medium=referral&utm_content=Neargye/nameof&utm_campaign=Badge_Grade) Used to obtain the simple name of a variable, type, member, function, macros. Before, you had to use string literals to refer to definitions, which is brittle when renaming code elements because tools do not know to check these string literals. ## Features * C++11 * Header-only * Dependency-free * Compile-time * Compilation check * Name of variable * Name of member * Name of function * Name of emum * Name of macrose * Name of type ## [Examples](example/example.cpp) * A nameof macros expression has this form ```cpp // Name of variable NAMEOF(somevar) -> "somevar" // Name of member NAMEOF(person.address.zip_code) -> "zip_code" // Name of function NAMEOF(SomeMethod) -> "SomeMethod" NAMEOF_FULL(SomeMethod) -> "SomeMethod4" // Name of enum NAMEOF(SomeEnum::RED) -> "RED" // Name of type NAMEOF_TYPE(SomeEnum::RED) -> "SomeEnum" NAMEOF_TYPE_T(int) -> "int" // Name of macros NAMEOF(__LINE__) -> "__LINE__" ``` * Constexpr ```cpp constexpr auto cx = NAMEOF(somevar); -> "somevar" static_assert(cx == "somevar", "Wrong name!"); ``` * Compilation check ```cpp NAMEOF_TYPE_T(std::stringgg) -> error namespace "std" has no member "stringgg" ``` * Validate parameters ```cpp void f(char* s) { if (s == nullptr) throw std::invalid_argument(NAMEOF(s).apend("with type = ").apend(NAMEOF_TYPE(s))); } ``` * Serialization, for example json: ```cpp void to_json(json& j, const person& p) { j = json{{NAMEOF(p.name), p.name}, {NAMEOF(p.address), p.address}, {NAMEOF(p.age), p.age}}; } void from_json(const json& j, person& p) { p.name = j.at(NAMEOF(p.name)); p.address = j.at(NAMEOF(p.address)); p.age = j.at(NAMEOF(p.age)); } ``` * Logging ```cpp template void f() { Log(NAMEOF(f) + " method entry with T = " + NAMEOF_TYPE_T(T)); } ``` ## Remarks * The argument expression identifies a code definition, but it is never evaluated. * If you need raw fully-qualified name, use NAMEOF_RAW. ```cpp NAMEOF_RAW(somevar.somefield) -> "somevar.somefield" NAMEOF_RAW(&SomeStruct::SomeMethod) -> "&SomeStruct::SomeMethod" ``` * Spaces and Tabs ignored ```cpp NAMEOF( somevar ) -> "somevar" NAMEOF( somevar ) -> "somevar" ``` ## Integration You should add required file [nameof.hpp](include/nameof.hpp) and switch to C++11. ## Compiler compatibility * GCC * Clang * MSVC ## Licensed under the [MIT License](LICENSE)