```text _ _ __ _____ | \ | | / _| / ____|_ _ | \| | __ _ _ __ ___ ___ ___ | |_ | | _| |_ _| |_ | . ` |/ _` | '_ ` _ \ / _ \/ _ \| _| | | |_ _|_ _| | |\ | (_| | | | | | | __/ (_) | | | |____|_| |_| |_| \_|\__,_|_| |_| |_|\___|\___/|_| \_____| ``` [![Github releases](https://img.shields.io/github/release/Neargye/nameof.svg)](https://github.com/Neargye/nameof/releases) [![Conan package](https://img.shields.io/badge/Conan-package-blueviolet)](https://conan.io/center/nameof) [![Vcpkg package](https://img.shields.io/badge/Vcpkg-package-blueviolet)](https://github.com/microsoft/vcpkg/tree/master/ports/nameof) [![License](https://img.shields.io/github/license/Neargye/nameof.svg)](LICENSE) [![Try online](https://img.shields.io/badge/try-online-blue.svg)](https://wandbox.org/permlink/VL44h47DKALBE5Oh) [![Compiler explorer](https://img.shields.io/badge/compiler_explorer-online-blue.svg)](https://godbolt.org/z/s_ecko) # Nameof C++ Header-only C++17 library provides nameof macros and functions to simply obtain the name of a variable, type, function, macro, and enum. ## Features * C++17 * Header-only * Dependency-free * Compile-time * Name of variable, member variable * Name of type, variable type * Name of function, member function * Name of enum, enum variable * Name of macro * Enum to string ## Documentation * [Reference](doc/reference.md) * [Limitations](doc/limitations.md) * [Integration](#Integration) ## [Examples](example/example.cpp) * Nameof ```cpp // Name of variable. NAMEOF(somevar) -> "somevar" // Name of member variable. NAMEOF(person.address.zip_code) -> "zip_code" // Name of function. NAMEOF(foo()) -> "foo" // Name of member function. NAMEOF(somevar.some_method()) -> "some_method" NAMEOF(somevar.some_method()) -> "some_method" // Name of macro. NAMEOF(__LINE__) -> "__LINE__" NAMEOF(NAMEOF(structvar)) -> "NAMEOF" ``` * Nameof enum ```cpp enum class Color { RED = 1, BLUE = 2, GREEN = 4 }; auto color = Color::RED; // Name of enum variable. NAMEOF_ENUM(color) -> "RED" nameof::nameof_enum(color) -> "RED" // Static storage enum variable to string. // This version is much lighter on the compile times and is not restricted to the enum_range limitation. NAMEOF_ENUM_CONST(Color::GREEN) -> "GREEN" nameof::nameof_enum() -> "GREEN" // Enum flag variable to string. NAMEOF_ENUM_FLAG(Color::GREEN | Color::BLUE) -> "GREEN|BLUE" nameof::nameof_enum_flag() -> "GREEN|BLUE" ``` * Nameof type ```cpp const my::detail::SomeClass& var_ref = var; // Name of variable type. NAMEOF_TYPE_EXPR(var_ref) -> "my::detail::SomeClass" nameof::nameof_type() -> "my::detail::SomeClass" NAMEOF_FULL_TYPE_EXPR(var_ref) -> "const my::detail::SomeClass&" nameof::nameof_full_type() -> "const my::detail::SomeClass&" NAMEOF_SHORT_TYPE_EXPR(var_ref) -> "SomeClass" nameof::nameof_short_type() -> "SomeClass" using T = const my::detail::SomeClass&; // Name of type. NAMEOF_TYPE(T) ->"my::detail::SomeClass" nameof::nameof_type() -> "my::detail::SomeClass" NAMEOF_FULL_TYPE(T) -> "const my::detail::SomeClass&" nameof::nameof_full_type() -> "const my::detail::SomeClass&" NAMEOF_SHORT_TYPE(T) -> "SomeClass" nameof::nameof_short_type() -> "SomeClass" my::detail::Base* ptr = new my::detail::Derived(); // Name of type, using rtti. NAMEOF_TYPE_RTTI(*ptr) -> "my::detail::Derived" NAMEOF_FULL_TYPE_RTTI(*ptr) -> "volatile const my::detail::Derived&" NAMEOF_SHORT_TYPE_RTTI(*ptr) -> "Derived" ``` * Compile-time ```cpp constexpr auto somevar_name = NAMEOF(somevar); // somevar_name -> "somevar" constexpr auto color_name = NAMEOF_ENUM(Color::BLUE); // or nameof::nameof_enum(Color::BLUE) // color_name -> "BLUE" constexpr auto var_type_name = NAMEOF_TYPE_EXPR(var); // or nameof::nameof_type() // var_type_name -> "int" constexpr auto type_name = NAMEOF_TYPE(T); // or nameof::nameof_type() // type_name -> "int" ``` ## Remarks * Before use, read the [limitations](doc/limitations.md) of functionality. ## Integration You should add required file [nameof.hpp](include/nameof.hpp). If you are using [vcpkg](https://github.com/Microsoft/vcpkg/) on your project for external dependencies, then you can use the [nameof package](https://github.com/microsoft/vcpkg/tree/master/ports/nameof). If you are using [Conan](https://www.conan.io/) to manage your dependencies, merely add `nameof/x.y.z` to your conan's requires, where `x.y.z` is the release version you want to use. Alternatively, you can use something like [CPM](https://github.com/TheLartians/CPM) which is based on CMake's `Fetch_Content` module. ```cmake CPMAddPackage( NAME nameof GITHUB_REPOSITORY Neargye/nameof GIT_TAG x.y.z # Where `x.y.z` is the release version you want to use. ) ``` ## Compiler compatibility * Clang/LLVM >= 5 * MSVC++ >= 14.11 / Visual Studio >= 2017 * Xcode >= 10 * GCC >= 7 (GCC >= 9 for NAMEOF_ENUM) ## Licensed under the [MIT License](LICENSE)