// Licensed under the MIT License . // SPDX-License-Identifier: MIT // Copyright (c) 2018 - 2019 Daniil Goncharov . // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include #include #include #include #include #include constexpr long double operator"" _deg(long double deg) { return deg * 3.141592 / 180.0; } std::string operator"" _string(const char* str, std::size_t) { return std::string{str}; } struct SomeStruct { int somefield = 0; void SomeMethod1(const int i) { somefield = i; } int SomeMethod2() const { return somefield; } }; void SomeMethod3() { std::cout << NAMEOF(SomeMethod3) << " no called!" << std::endl; } template std::string SomeMethod4(U value) { std::stringstream s; s << NAMEOF(SomeMethod4) << "<" << NAMEOF_TYPE(T) << ", " << NAMEOF_TYPE(U) << ">(" << NAMEOF_TYPE(U) << " " << NAMEOF(value) << ")"; return s.str(); } template class SomeClass { public: void SomeMethod5() const { std::cout << nameof::nameof_type() << std::endl; } template C SomeMethod6() const { C t{}; std::cout << NAMEOF_VAR_TYPE(t) << std::endl; return t; } }; struct Long { struct LL { int field = 0; }; LL ll; }; enum class Color { RED, GREEN, BLUE }; SomeStruct structvar; Long othervar; SomeStruct* ptrvar = &structvar; int main() { // Compile-time. constexpr auto name = NAMEOF(structvar); static_assert("structvar" == name); // Enum name. auto color = Color::RED; std::cout << NAMEOF_ENUM(color) << std::endl; // RED std::cout << nameof::nameof_enum(color) << std::endl; // RED constexpr auto const_color = Color::BLUE; std::cout << nameof::nameof_enum() << std::endl; // BLUE std::cout << NAMEOF_CONST_ENUM(const_color) << std::endl; // BLUE // Variable name. std::cout << NAMEOF(structvar) << std::endl; // structvar std::cout << NAMEOF(::structvar) << std::endl; // structvar std::cout << NAMEOF(structvar.somefield) << std::endl; // somefield std::cout << NAMEOF((&structvar)->somefield) << std::endl; // somefield std::cout << NAMEOF(othervar.ll.field) << std::endl; // field // Function name. std::cout << NAMEOF(&SomeStruct::SomeMethod1) << std::endl; // SomeMethod1 std::cout << NAMEOF(structvar.SomeMethod2()) << std::endl; // SomeMethod2 std::cout << NAMEOF(SomeMethod3) << std::endl; // SomeMethod3 std::cout << NAMEOF(SomeMethod4(1.0f)) << std::endl; // SomeMethod4 std::cout << NAMEOF(SomeMethod4) << std::endl; // SomeMethod4 std::cout << NAMEOF_FULL(SomeMethod4) << std::endl; // SomeMethod4 std::cout << NAMEOF(&SomeClass::SomeMethod5) << std::endl; // SomeMethod5 std::cout << NAMEOF(&SomeClass::SomeMethod6) << std::endl; // SomeMethod6 std::cout << NAMEOF_FULL(&SomeClass::SomeMethod6) << std::endl; // SomeMethod6 // Type name. std::cout << NAMEOF_VAR_TYPE(structvar) << std::endl; // SomeStruct std::cout << nameof::nameof_type() << std::endl; // SomeStruct std::cout << NAMEOF_VAR_TYPE(SomeClass{}) << std::endl; // SomeClass std::cout << NAMEOF_VAR_TYPE(othervar.ll) << std::endl; // Long::LL std::cout << NAMEOF_VAR_TYPE(std::declval>()) << std::endl; // const SomeClass && std::cout << NAMEOF_TYPE(const SomeClass volatile *) << std::endl; // const volatile SomeClass * std::cout << NAMEOF_TYPE(SomeClass) << std::endl; // SomeClass std::cout << nameof::nameof_type>() << std::endl; // SomeClass // Macro name. std::cout << NAMEOF(__LINE__) << std::endl; // __LINE__ std::cout << NAMEOF(NAMEOF(structvar)) << std::endl; // 'NAMEOF' // Raw name. std::cout << NAMEOF_RAW(structvar.somefield) << std::endl; // structvar.somefield std::cout << NAMEOF_RAW(&SomeStruct::SomeMethod1) << std::endl; // &SomeStruct::SomeMethod1 std::cout << NAMEOF_RAW(const SomeClass volatile *) << std::endl; // const SomeClass volatile * // Some more complex example. std::cout << SomeMethod4(structvar) << std::endl; // SomeMethod4(SomeStruct value) const auto div = [](int x, int y) -> int { if (y == 0) { throw std::invalid_argument(std::string(NAMEOF(y)).append(" should not be zero!")); } return x / y; }; try { const int z = div(10, 0); std::cout << z << std::endl; } catch (const std::exception& e) { std::cout << e.what() << std::endl; // y should not be zero! } /* Remarks */ #if 1 // This expression does not have name. std::cout << NAMEOF("Bad case"_string) << std::endl; // '_string' std::cout << NAMEOF(42.0) << std::endl; // '' std::cout << NAMEOF(42.f) << std::endl; // 'f' std::cout << NAMEOF(42) << std::endl; // '' std::cout << NAMEOF(42.0_deg) << std::endl; // '' std::cout << NAMEOF(std::string()) << std::endl; // 'string' std::cout << NAMEOF(std::string{}) << std::endl; // 'string' std::cout << NAMEOF(std::string{"test"}) << std::endl; // 'string' std::cout << NAMEOF(structvar.somefield + structvar.somefield) << std::endl; // ' somefield' std::cout << NAMEOF(42 + 42) << std::endl; // '' std::cout << NAMEOF((SomeMethod4)(1.0f)) << std::endl; // '' std::cout << NAMEOF(42, 42, 42) << std::endl; // '' #endif #if 0 // This expression does not have name and not compilation. std::cout << NAMEOF("Bad case") << std::endl; std::cout << NAMEOF("somevar.somefield") << std::endl; std::cout << NAMEOF(std::basic_string) << std::endl; std::cout << NAMEOF(ptrvar[0]) << std::endl; std::cout << NAMEOF(std::cout << structvar << std::endl) << std::endl; std::cout << NAMEOF(decltype(structvar)) << std::endl; std::cout << NAMEOF(typeid(structvar)) << std::endl; std::cout << NAMEOF((structvar)) << std::endl; #endif return 0; }