# Nameof C++ ```text _ _ __ _____ | \ | | / _| / ____|_ _ | \| | __ _ _ __ ___ ___ ___ | |_ | | _| |_ _| |_ | . ` |/ _` | '_ ` _ \ / _ \/ _ \| _| | | |_ _|_ _| | |\ | (_| | | | | | | __/ (_) | | | |____|_| |_| |_| \_|\__,_|_| |_| |_|\___|\___/|_| \_____| ``` Branch | Linux/OSX | Windows | License | Codacy -------|-----------|---------|---------|------- master |[![Build Status](https://travis-ci.org/Neargye/nameof.svg?branch=master)](https://travis-ci.org/Neargye/nameof)|[![Build status](https://ci.appveyor.com/api/projects/status/yq5fk0d9mwljbubt/branch/master?svg=true)](https://ci.appveyor.com/project/Neargye/nameof/branch/master)|[![License](https://img.shields.io/github/license/Neargye/nameof.svg)](LICENSE)|[![Codacy Badge](https://api.codacy.com/project/badge/Grade/1d06f3f07afe4f34acd29c0c8efa830b)](https://www.codacy.com/app/Neargye/nameof?utm_source=github.com&utm_medium=referral&utm_content=Neargye/nameof&utm_campaign=Badge_Grade) ## What is Nameof? A header only C++17 library provides nameof macros and functions to obtain the simple name of a variable, type, member, function, macros and enum. Before, you had to use string literals to refer to definitions, which is brittle when renaming code elements because tools do not know to check these string literals. ## Features * C++17 * Header-only * Dependency-free * Compile-time * Compilation check * Name of variable * Name of member * Name of function * Name of emum * Name of macrose * Name of type ## [Examples](example/example.cpp) * Name of variable and member ```cpp // Name of variable NAMEOF(somevar) -> "somevar" // Name of member NAMEOF(person.address.zip_code) -> "zip_code" constexpr auto cx_name = NAMEOF(somevar); static_assert("somevar" == cx_name); ``` * Name of of function ```cpp // Name of function NAMEOF(some_method) -> "some_method" NAMEOF_FULL(some_method) -> "some_method" // Name of member function NAMEOF(somevar.foo() -> "foo" NAMEOF(somevar.boo() -> "boo" constexpr auto cx_name = NAMEOF(somevar.foo()); static_assert("foo" == cx_name); ``` * Name of of enum ```cpp // Name of enum const auto c = Color::RED; NAMEOF_ENUM(c) -> "RED" // Name of enum function nameof::NameofEnum(c) -> "RED" constexpr auto cx_name = NAMEOF_ENUM(c); static_assert("RED" == cx_name); ``` * Name of type ```cpp // Name of variable type NAMEOF_TYPE(Color::RED) -> "Color" // Name of type NAMEOF_TYPE_T(int) -> "int" // Name of variable type function nameof::NameofType(Color::RED) -> "Color" // Name of type function nameof::NameofType -> "int" constexpr auto cx_name = NAMEOF_TYPE(Color::RED); static_assert("Color" == cx_name); ``` * Name of macros ```cpp NAMEOF(__LINE__) -> "__LINE__" constexpr auto cx_name = NAMEOF(__LINE__); static_assert("__LINE__" == cx_name); ``` ## Remarks * Nameof return std::string_view. * The argument expression identifies a code definition, but it is never evaluated. * If you need raw fully-qualified name, use NAMEOF_RAW. ```cpp NAMEOF_RAW(somevar.somefield) -> "somevar.somefield" NAMEOF_RAW(&SomeStruct::SomeMethod) -> "&SomeStruct::SomeMethod" ``` * Spaces and Tabs ignored ```cpp NAMEOF( somevar ) -> "somevar" NAMEOF( somevar ) -> "somevar" ``` ## Integration You should add required file [nameof.hpp](include/nameof.hpp). ## Compiler compatibility * GCC * Clang * MSVC ## Licensed under the [MIT License](LICENSE)