reorganized the repository
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6 changed files with 169 additions and 31 deletions
44
.gitignore
vendored
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44
.gitignore
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### cpp gitignore ###
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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### CMake gitignore ###
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CMakeCache.txt
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CMakeFiles
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CMakeScripts
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Testing
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Makefile
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cmake_install.cmake
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install_manifest.txt
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compile_commands.json
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CTestTestfile.cmake
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21
LICENSE
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LICENSE
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MIT License
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Copyright (c) 2016 - 2018 Terik23
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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34
README.md
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34
README.md
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# nameof(x) c++
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Simple Example:
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```
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#include <iostream>
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#include <cstdint>
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#include <nameof.hpp>
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struct SomeStruct {
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int SomeField;
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void SomeMethod() { std::cout << "No called!" << std::endl; }
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};
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int someVar = 0;
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int main() {
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SomeStruct someVar{1};
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constexpr auto a = nameof_variable(someVar.SomeField);
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constexpr auto b = nameof_variable((&someVar)->SomeField);
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constexpr auto c = nameof_variable(someVar);
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constexpr auto d = nameof_variable(::someVar);
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constexpr auto e = nameof_variable(&SomeStruct::SomeMethod);
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constexpr auto f = nameof_function(someVar.SomeMethod());
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constexpr auto g = nameof_type(SomeStruct);
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std::cout << a << std::endl; // SomeField
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std::cout << b << std::endl; // SomeField
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std::cout << c << std::endl; // someVar
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std::cout << d << std::endl; // someVar
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std::cout << e << std::endl; // SomeMethod
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std::cout << f << std::endl; // SomeMethod()
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std::cout << g << std::endl; // SomeStruct
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}
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```
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13
example/CMakeLists.txt
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example/CMakeLists.txt
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cmake_minimum_required(VERSION 3.6.4)
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project(nameof_example)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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include_directories(../src)
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set(SRC
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example.cpp
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../src/nameof.hpp)
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add_executable(${PROJECT_NAME} ${SRC})
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54
example/example.cpp
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example/example.cpp
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// MIT License
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//
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// Copyright(c) 2016 - 2018 Terik23
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files(the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions :
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//
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// The above copyright notice and this permission notice shall be included in
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// all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// Simple Example.
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#include <iostream>
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#include <cstdint>
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#include <nameof.hpp>
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struct SomeStruct {
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int SomeField;
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void SomeMethod() { std::cout << "No called!" << std::endl; }
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};
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int someVar = 0;
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int main() {
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SomeStruct someVar{1};
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constexpr auto a = nameof_variable(someVar.SomeField);
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constexpr auto b = nameof_variable((&someVar)->SomeField);
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constexpr auto c = nameof_variable(someVar);
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constexpr auto d = nameof_variable(::someVar);
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constexpr auto e = nameof_variable(&SomeStruct::SomeMethod);
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constexpr auto f = nameof_function(someVar.SomeMethod());
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constexpr auto g = nameof_type(SomeStruct);
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std::cout << a << std::endl; // SomeField
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std::cout << b << std::endl; // SomeField
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std::cout << c << std::endl; // someVar
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std::cout << d << std::endl; // someVar
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std::cout << e << std::endl; // SomeMethod
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std::cout << f << std::endl; // SomeMethod()
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std::cout << g << std::endl; // SomeStruct
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}
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@ -21,6 +21,8 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#pragma once
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inline constexpr const char* template_nameof_(const char* name, size_t length) {
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return length == 0 ? name
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: (name[length - 1] == '.' || name[length - 1] == '>' || name[length - 1] == ':')
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// Used to obtain the string name of a function.
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#define nameof_function(function) template_nameof_function(#function, sizeof(#function) / sizeof(char) - 1); if (false) (void)(function);
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inline constexpr const char* template_nameof_function(const char* name, size_t length) { return template_nameof_(name, length); }
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// Example.
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#include <iostream>
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struct SomeStruct {
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int SomeField;
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void SomeMethod() { std::cout << "No called!" << std::endl; }
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};
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int someVar = 0;
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int main() {
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SomeStruct someVar{1};
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constexpr auto a = nameof_variable(someVar.SomeField);
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constexpr auto b = nameof_variable((&someVar)->SomeField);
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constexpr auto c = nameof_variable(someVar);
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constexpr auto d = nameof_variable(::someVar);
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constexpr auto e = nameof_variable(&SomeStruct::SomeMethod);
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constexpr auto f = nameof_function(someVar.SomeMethod());
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constexpr auto g = nameof_type(SomeStruct);
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std::cout << a << std::endl; // SomeField
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std::cout << b << std::endl; // SomeField
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std::cout << c << std::endl; // someVar
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std::cout << d << std::endl; // someVar
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std::cout << e << std::endl; // SomeMethod
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std::cout << f << std::endl; // SomeMethod()
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std::cout << g << std::endl; // SomeStruct
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}
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