nameof_module/example/example.cpp

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// nameof example
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//
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// Licensed under the MIT License <http://opensource.org/licenses/MIT>.
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// Copyright (c) 2018 Daniil Goncharov <neargye@gmail.com>.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <nameof.hpp>
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#include <iostream>
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#include <string>
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#include <stdexcept>
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#include <typeinfo>
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constexpr long double operator"" _deg(long double deg) {
return deg * 3.141592 / 180.0;
}
std::string operator"" _string(const char* str, std::size_t) {
return std::string{str};
}
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struct SomeStruct {
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int somefield = 0;
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void SomeMethod1(const int i) { somefield = i; }
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int SomeMethod2() const { return somefield; }
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};
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void SomeMethod3() {
std::cout << NAMEOF(SomeMethod3) << " no called!" << std::endl;
}
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template <typename T>
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T SomeMethod4() {
return T{};
}
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template <typename T>
class SomeClass {
public:
void SomeMethod5() const {}
template <typename C>
C SomeMethod6() const { return C{}; }
};
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struct Long {
struct LL {
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int field = 0;
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};
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LL ll;
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};
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enum class Color { RED, GREEN, BLUE };
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SomeStruct somevar;
Long othervar;
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SomeStruct& refvar = somevar;
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SomeStruct* ptrvar = &somevar;
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int main() {
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// constexpr
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constexpr auto constexpr_work_fine = NAMEOF(somevar);
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std::cout << constexpr_work_fine << std::endl; // intvar
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// enum
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std::cout << NAMEOF(Color::RED) << std::endl; // RED
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// variable
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std::cout << NAMEOF(somevar) << std::endl; // somevar
std::cout << NAMEOF(::somevar) << std::endl; // somevar
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// member
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std::cout << NAMEOF(somevar.somefield) << std::endl; // somefield
std::cout << NAMEOF((&somevar)->somefield) << std::endl; // somefield
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std::cout << NAMEOF(othervar.ll.field) << std::endl; // field
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// function
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std::cout << NAMEOF(&SomeStruct::SomeMethod1) << std::endl; // SomeMethod1
std::cout << NAMEOF(&SomeStruct::SomeMethod2) << std::endl; // SomeMethod2
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std::cout << NAMEOF(SomeMethod3) << std::endl; // SomeMethod3
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std::cout << NAMEOF(SomeMethod4<int>) << std::endl; // SomeMethod4
std::cout << NAMEOF(&SomeClass<int>::SomeMethod5) << std::endl; // SomeMethod5
std::cout << NAMEOF(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // SomeMethod6
// function with template prefix
std::cout << NAMEOF_T(SomeMethod4<int>) << std::endl; // SomeMethod4<int>
std::cout << NAMEOF_T(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // SomeMethod6<long int>
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// type
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std::cout << NAMEOF_TYPE(std::string{}) << std::endl; // basic_string
std::cout << NAMEOF_TYPE(somevar) << std::endl; // SomeStruct
std::cout << NAMEOF_TYPE(refvar) << std::endl; // basic_string
std::cout << NAMEOF_TYPE(ptrvar) << std::endl; // basic_string
std::cout << NAMEOF_TYPE(Color::RED) << std::endl; // Color
std::cout << NAMEOF_RAW(int[]) << std::endl; // int[]
std::cout << NAMEOF_RAW(SomeStruct) << std::endl; // SomeStruct
std::cout << NAMEOF_RAW(Long::LL) << std::endl; // LL
std::cout << NAMEOF_RAW(volatile const int) << std::endl; // volatile const int
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// macros
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std::cout << NAMEOF_RAW(__LINE__) << std::endl; // __LINE__
std::cout << NAMEOF_RAW(__FILE__) << std::endl; // __FILE__
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// full name
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std::cout << NAMEOF_RAW(somevar.somefield) << std::endl; // somevar.somefield
std::cout << NAMEOF_RAW(&SomeClass<int>::SomeMethod6<long int>) << std::endl; // &SomeStruct::SomeMethod2
std::cout << NAMEOF_RAW(Long::LL) << std::endl; // Long::LL
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const auto div = [](int x, int y) -> int {
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if (y == 0) {
throw std::invalid_argument(std::string(NAMEOF(y)).append(" should not be zero!"));
}
return x / y;
};
try {
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const int z = div(10, 0);
std::cout << z << std::endl;
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} catch (const std::exception& e) {
std::cout << e.what() << std::endl; // y should not be zero!
}
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/* Remarks */
// Spaces and Tabs ignored
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std::cout << NAMEOF( somevar ) << std::endl; // string
std::cout << NAMEOF( somevar ) << std::endl; // string
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#if 0
// This expression does not have a name.
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std::cout << NAMEOF("Bad case") << std::endl; // '"Bad case"'
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std::cout << NAMEOF("Bad case"_string) << std::endl; // '"Bad case"_string'
std::cout << NAMEOF("somevar.somefield") << std::endl; // 'somefield"'
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std::cout << NAMEOF(42.0) << std::endl; // '0'
std::cout << NAMEOF(42.f) << std::endl; // 'f'
std::cout << NAMEOF(42) << std::endl; // '42'
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std::cout << NAMEOF(42.0_deg) << std::endl; // '0_deg'
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std::cout << NAMEOF(std::string()) << std::endl; // 'string()'
std::cout << NAMEOF(std::string{}) << std::endl; // "string{}'
std::cout << NAMEOF(std::string{"test"}) << std::endl; // 'string{"test"}'
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std::cout << NAMEOF(SomeMethod4<int>()) << std::endl; // '()'
std::cout << NAMEOF(std::basic_string<char>) << std::endl; // ''
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std::cout << NAMEOF(ptrvar[0]) << std::endl; // 'ptrvar[0]'
std::cout << NAMEOF(intvar + intvar) << std::endl; // ' intvar'
std::cout << NAMEOF(NAMEOF(intvar)) << std::endl; // 'NAMEOF(intvar)'
std::cout << NAMEOF(std::cout << intvar << std::endl) << std::endl; // 'endl'
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std::cout << NAMEOF(decltype(intvar)) << std::endl; // 'decltype(intvar)'
std::cout << NAMEOF(typeid(intvar)) << std::endl; // 'typeid(intvar)'
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std::cout << NAMEOF((intvar)) << std::endl; // '(intvar)'
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#endif
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return 0;
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}