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```text
_ _ __ _____
| \ | | / _| / ____ |_ _
| \| | __ _ _ __ ___ ___ ___ | |_ | | _| |_ _| |_
| . ` |/ _` | '_ ` _ \ / _ \/ _ \| _ | | | |_ _|_ _|
| |\ | (_| | | | | | | __ / (_) | | | |____|_| |_|
|_| \_|\__,_|_| |_| |_|\___|\___/|_| \_____|
```
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[![Github releases ](https://img.shields.io/github/release/Neargye/nameof.svg )](https://github.com/Neargye/nameof/releases)
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[![Conan package ](https://img.shields.io/badge/Conan-package-blueviolet )](https://conan.io/center/nameof)
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[![Vcpkg package ](https://img.shields.io/badge/Vcpkg-package-blueviolet )](https://github.com/microsoft/vcpkg/tree/master/ports/nameof)
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[![Codacy badge ](https://api.codacy.com/project/badge/Grade/1d06f3f07afe4f34acd29c0c8efa830b )](https://www.codacy.com/app/Neargye/nameof?utm_source=github.com& utm_medium=referral& utm_content=Neargye/nameof& utm_campaign=Badge_Grade)
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# Nameof C++
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Header-only C++17 library provides nameof macros and functions to simply obtain the name of a variable, type, function, macro, and enum.
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## Features
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* C++17
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* Header-only
* Dependency-free
* Compile-time
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* Name of variable, member variable
* Name of type, variable type
* Name of function, member function
* Name of enum, enum variable
* Name of macro
* Enum to string
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## Documentation
* [Reference ](doc/reference.md )
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* [Limitations ](doc/limitations.md )
* [Integration ](#Integration )
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## [Examples](example/example.cpp)
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* Nameof
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```cpp
// Name of variable.
NAMEOF(somevar) -> "somevar"
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// Name of member variable.
NAMEOF(person.address.zip_code) -> "zip_code"
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// Name of function.
NAMEOF(foo< int , float > ()) -> "foo"
// Name of member function.
NAMEOF(somevar.some_method()) -> "some_method"
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NAMEOF(somevar.some_method< int > ()) -> "some_method"
// Name of macro.
NAMEOF(__LINE__) -> "__LINE__"
NAMEOF(NAMEOF(structvar)) -> "NAMEOF"
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```
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* Nameof enum
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```cpp
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enum class Color { RED = 1, BLUE = 2, GREEN = 4 };
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auto color = Color::RED;
// Name of enum variable.
NAMEOF_ENUM(color) -> "RED"
nameof::nameof_enum(color) -> "RED"
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// Static storage enum variable to string.
// This version is much lighter on the compile times and is not restricted to the enum_range limitation.
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NAMEOF_ENUM_CONST(Color::GREEN) -> "GREEN"
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nameof::nameof_enum< Color::GREEN > () -> "GREEN"
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// Enum flag variable to string.
NAMEOF_ENUM_FLAG(Color::GREEN | Color::BLUE) -> "GREEN|BLUE"
nameof::nameof_enum_flag< Color::GREEN > () -> "GREEN|BLUE"
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```
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* Nameof type
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```cpp
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const my::detail::SomeClass< int > & var_ref = var;
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// Name of variable type.
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NAMEOF_TYPE_EXPR(var_ref) -> "my::detail::SomeClass< int > "
nameof::nameof_type< decltype ( var_ref ) > () -> "my::detail::SomeClass< int > "
NAMEOF_FULL_TYPE_EXPR(var_ref) -> "const my::detail::SomeClass< int > & "
nameof::nameof_full_type< decltype ( var_ref ) > () -> "const my::detail::SomeClass< int > & "
NAMEOF_SHORT_TYPE_EXPR(var_ref) -> "SomeClass"
nameof::nameof_short_type< decltype ( var_ref ) > () -> "SomeClass"
using T = const my::detail::SomeClass< int > &;
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// Name of type.
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NAMEOF_TYPE(T) ->"my::detail::SomeClass< int > "
nameof::nameof_type< T > () -> "my::detail::SomeClass< int > "
NAMEOF_FULL_TYPE(T) -> "const my::detail::SomeClass< int > & "
nameof::nameof_full_type< T > () -> "const my::detail::SomeClass< int > & "
NAMEOF_SHORT_TYPE(T) -> "SomeClass"
nameof::nameof_short_type< T > () -> "SomeClass"
my::detail::Base* ptr = new my::detail::Derived();
// Name of type, using rtti.
NAMEOF_TYPE_RTTI(*ptr) -> "my::detail::Derived"
NAMEOF_FULL_TYPE_RTTI(*ptr) -> "volatile const my::detail::Derived& "
NAMEOF_SHORT_TYPE_RTTI(*ptr) -> "Derived"
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```
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* Compile-time
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```cpp
constexpr auto somevar_name = NAMEOF(somevar);
// somevar_name -> "somevar"
constexpr auto color_name = NAMEOF_ENUM(Color::BLUE); // or nameof::nameof_enum(Color::BLUE)
// color_name -> "BLUE"
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constexpr auto var_type_name = NAMEOF_TYPE_EXPR(var); // or nameof::nameof_type< decltype ( var ) > ()
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// var_type_name -> "int"
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constexpr auto type_name = NAMEOF_TYPE(T); // or nameof::nameof_type< T > ()
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// type_name -> "int"
```
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## Remarks
* Before use, read the [limitations ](doc/limitations.md ) of functionality.
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## Integration
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You should add required file [nameof.hpp ](include/nameof.hpp ).
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If you are using [vcpkg ](https://github.com/Microsoft/vcpkg/ ) on your project for external dependencies, then you can use the [nameof package ](https://github.com/microsoft/vcpkg/tree/master/ports/nameof ).
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If you are using [Conan ](https://www.conan.io/ ) to manage your dependencies, merely add `nameof/x.y.z` to your conan's requires, where `x.y.z` is the release version you want to use.
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Alternatively, you can use something like [CPM ](https://github.com/TheLartians/CPM ) which is based on CMake's `Fetch_Content` module.
```cmake
CPMAddPackage(
NAME nameof
GITHUB_REPOSITORY Neargye/nameof
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GIT_TAG x.y.z # Where `x.y.z` is the release version you want to use.
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)
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```
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## Compiler compatibility
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* Clang/LLVM >= 5
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* MSVC++ >= 14.11 / Visual Studio >= 2017
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* Xcode >= 10
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* GCC >= 7 (GCC >= 9 for NAMEOF_ENUM)
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## Licensed under the [MIT License](LICENSE)